Sep 10, 2020
What are specific examples of serious games for online
trainings? What are good check-ins, energizers and "main dish"
All games have been tested in their digital version by us and we
definitely recommend them.
- 1) Great Check-in game: show a picture about
<topic of the day> // emojii check-in / check-out (a small
step for them)
- Marius' Check-in Game: Draw a battery on the
whiteboard & let all participants draw a line into the battery
indicating how much energy they have today / right now / this
- As a "respectable" game to transport a topic / learning:
Consider the "Change Game"
- Step 1) Tell all participants to turn their camera off
- Step 2) Give them ~20 sec. to change "something (up to 3
aspects) in your scene / about your appearance"
- Have them turn their camera on: Ask the group: “What
changes can you spot with the others?
- After two or three rounds, some learners will notice how they
find it harder to introduce change, some find it easier.
- Debrief with emotional questions or other question types you
will find in Julian's free "debriefing cube" (Link below)
- A good final question for the change game: ”What happened to
the changes!” → sustainability
“Is there a story when things went wrong in your online
- Watch out for performance ceilings
- Check the performance from the participants side (Is there one
person representing a “bottleneck”)
- never overload your electronic board (such as mural.co,
miro.com or klaxoon.com)
- Keep learner's bandwidth limitations in mind
Golden nugget: What is the one thing most online-facilitators
are not aware of ?
- Checking for understanding is harder online:
- I will answer 2 questions before we start. (Before we start
primes them.) Who wants to ask me one of two questions now?
- Do you have the instructions downloaded to your machine?
- Use some equialent to J Millers “Bat Signal” on the common
Links for our listeners
Tools for our listeners